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EVGA Precision 2.0.2 has been released

EVGA Precision v2.0.2 (1-17-2011)

* Fixed issue in the context help system causing it to display wrong floating tooltips when hovering cursor over the controls under certain conditions

* EVGA On-Screen Display server has been upgraded to version 4.0.0. New version gives you the following improvements:

o Reduced On-Screen Display rendering related CPU performance hit due to more effective geometry batching in On-Screen Display 3D rendering mode codepath

o Now EVGA On-Screen Display server supports RivaTuner's user extendable localization system

o Screenshot compression library SaveImage.dll has been replaced with more progressive SaveMedia.dll library providing unified screenshot and video encoding engine

o JPEG screenshot quality settings are no longer power user oriented and can be adjusted directly from the client application GUI

o Screen capture implementation is now multithreaded to minimize the impact on the game performance when saving screenshots on the systems with multicore CPUs

o Text indication of screen capture events in the On-Screen Display has been replaced with graphics progress indicator

o Fixed issues causing the On-Screen Display to be rendered in wrong colors in 3D mode in some multitextured Direct3D9 applications (e.g. several bumpmapping related samples from DirectX 9 SDK)

o Updated profiles list

* Added option allowing hiding On-Screen Display on captured screenshots

* Reduced hardware polling time on multi-GPU systems due to cached GPU context switching in hardware monitoring module

* All synchronization mutexes have been moved from local to global namespace

* Added programmable alarm system allowing the Precision to play alarm sound when any monitored parameter is out of range defined by user

* Localization reference guide documentation has been updated to v1.2

This should make Aida64 safer to run alongside precision yes?

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EVGA Precision 2.0.2 has been released

This should make Aida64 safer to run alongside precision yes?

Yes, sure does work. I tried it last night in the game "Aion" with EVGA Precision 2.0.2 running with AIDA64.

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Yes, sure does work. I tried it last night in the game "Aion" with EVGA Precision 2.0.2 running with AIDA64.

That's great news! Thank you for checking it out and letting us know.

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