Jump to content
AIDA64 Discussion Forum
Djuri

Intel HD Graphics

Recommended Posts

Is there any difference between Execution Units and Unified Shaders?

For example HD3000. Aida reports 48 Unified Shaders, but in official specefications there are 12 EUs.

The same situation is with all 2'd and 3'd generations of Intel HD graphics. AIDA always reports four times more shaders then there are EUs.

GPU-Z reports the same nuber of shaders and units!

Share this post


Link to post
Share on other sites

That's normal. Intel wrote to us:

Execution units - each EU is SIMD 4 capable – so effectively 6 EUs is more like 24 “shaders”/”processors” that other IHV’s are using to count their archituecture

To make things more consistent across different GPU vendors, we've decided to go for the number of shaders instead of the number of EUs.

Regards,

Fiery

Share this post


Link to post
Share on other sites

We've added EU count and Intel GPU generation information to the Display / GPU page.  Make sure to upgrade to the latest beta version of AIDA64 Extreme Edition available at:

 

http://www.aida64.com/downloads/aida64extremebuild2412dt8hwjrp4mzip

 

After upgrading to this new version, make sure to restart Windows to finalize the upgrade.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

×
×
  • Create New...