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Twisticles

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  1. I opened a ticket, but figured it won't hurt to ask the community anyway. AIDA64 doesn't seem to work well with my nVIDIA RTX5080 Founders Edition. When I run the system stability test, the 5080 is not tested. There is no change to clock/mem/utilization, no change in fan speed or temperature. If I have onboard iGPU enabled in my UEFI, then stability test will check the onboard Radeon GPU only. With iGPU disabled in UEFI, the stability test does not appear to do anything. However, during the Stability Test, the sensors for the nVIDIA RTX5080 *are *displayed. Just that the card isn't assigned any load during the stability test. How can I run a successful stability or GPGPU test on my 5080? Honestly this is the main reason I purchased Extreme. In the GPGPU Benchmark, the GPU is Not Supported (see attached screenshot) at all. AIDA64 Extreme Product key: 3XJPD-MFCD6-JVN2Z-EDPY1-JAC5T OS: Windows 11 ------[ Versions ]------ Program Version : AIDA64 Extreme v7.60.7317 Beta LLKD Version : 1014 BenchDLL Version: 4.7.914.8-x64 Windows Version : Microsoft Windows 11 Pro 10.0.26100.3476 (64-bit) GetProductInfo : 0x00000030 ------[ Video Adapters ]------ nVIDIA GeForce RTX 5080 Founders Edition [10DE-2C02 / 10DE-2095 / Rev A1] ------[ Video Driver ]------ atiadlxx: 32.0.13031.3015 - AMD Adrenalin 25.3.1 WHQL nvapi.dll: 32.0.15.7283 - nVIDIA ForceWare 572.83 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_9d15b9aa9e1c885b\nvldumd.dll ------[ nVIDIA GPU #1 @ mem D8000000 ]------ Video Adapter = nVIDIA GeForce RTX 5080 Founders Edition GPU Code Name = GB203-400-A1 PCI Device = 10DE-2C02 / 10DE-2095 [Rev A1] GPU Clocks = 2797 / 0 / 0 MHz Memory Clock = 15184 MHz GPU Base Clock = 13500 kHz Shader Base Clock = 13500 kHz Memory Base Clock = 13500 kHz nvidia-000000 = 1B3000A1 [GB203] nvidia-088000 = BADF1100 [] nvidia-08A000 = FFFFFF8F ------[ nVIDIA GPU #1 / ForceWare Properties ]------ Memory Type = 16 (GDDR7) Memory Vendor = 1 (Samsung) Memory Bank Count = 1 Memory Bus Width = 256-bit GPU / MC / VE / BI Load = 3 / 2 / 0 / 18 VPE Count = 0 Shader Pipe Count = 7 Shader SubPipe Count = 42 Total SP Count = <unknown> Total TPC Count = 0 Total SM Count = <unknown> Core Count = 10752 ROP Count = 112 Partition Count = 4 (mask: 0000000F) Fan RPM = <unknown> Fan Duty Cycle = <unknown> All Fans RPM & Duty = 1200 RPM / 1198 RPM / 30 % / 30 % Core Voltage = <unknown> Core Rail Voltage = 860000 uV Current Pstate = 0 PerfCap Reason = 4 (Reliability Voltage) Ventura State = <unknown> Physical Frame Buffer Size = 16693824 KB Virtual Frame Buffer Size = 16694272 KB Total / Free Video Memory = 16694272 KB / 14310616 KB ------[ nVIDIA GPU #1 / ForceWare Clocks (old) ]------ Perf. Levels = 5 Active Profile = 4 curr-core/shader/mem-0 = 937 MHz / 0 MHz / 405 MHz curr-core/shader/mem-1 = 937 MHz / 0 MHz / 810 MHz curr-core/shader/mem-2 = 937 MHz / 0 MHz / 7001 MHz curr-core/shader/mem-3 = 937 MHz / 0 MHz / 14984 MHz curr-core/shader/mem-4 = 937 MHz / 0 MHz / 15184 MHz [Active] orig-core/shader/mem-0 = 180 MHz / 0 MHz / 405 MHz orig-core/shader/mem-1 = 180 MHz / 0 MHz / 810 MHz orig-core/shader/mem-2 = 180 MHz / 0 MHz / 7001 MHz orig-core/shader/mem-3 = 180 MHz / 0 MHz / 14801 MHz orig-core/shader/mem-4 = 180 MHz / 0 MHz / 15001 MHz [Active] ------[ nVIDIA GPU #1 / ForceWare Clocks (old) ]------ Perf. Levels = 5 Active Profile = 4 curr-core/shader/mem-0 = 937 MHz / 0 MHz / 405 MHz curr-core/shader/mem-1 = 937 MHz / 0 MHz / 810 MHz curr-core/shader/mem-2 = 937 MHz / 0 MHz / 7001 MHz curr-core/shader/mem-3 = 937 MHz / 0 MHz / 14984 MHz curr-core/shader/mem-4 = 937 MHz / 0 MHz / 15184 MHz [Active] orig-core/shader/mem-0 = 180 MHz / 0 MHz / 405 MHz orig-core/shader/mem-1 = 180 MHz / 0 MHz / 810 MHz orig-core/shader/mem-2 = 180 MHz / 0 MHz / 7001 MHz orig-core/shader/mem-3 = 180 MHz / 0 MHz / 14801 MHz orig-core/shader/mem-4 = 180 MHz / 0 MHz / 15001 MHz [Active] ------[ nVIDIA GPU #1 / ForceWare Clocks (new) ]------ Perf. Levels = 1 Active Profile = 255 curr-core/mem-0 = 2707 MHz / 15184 MHz orig-core/boost/mem-0 = 2295 MHz / 2617 MHz / 15001 MHz ------[ nVIDIA GPU #1 / ForceWare Clocks (new) ]------ Perf. Levels = 1 Active Profile = 255 curr-core/mem-0 = 2775 MHz / 15184 MHz orig-core/boost/mem-0 = 2295 MHz / 2617 MHz / 15001 MHz ------[ NVAPI GPU Handles ]------ GPU Count = 1 GPU #1 = 00000100 ------[ nVIDIA GPU #1 / Thermal Settings V2 ]------ Sensor Count = 1 Sensor #0 / Controller = GPU Internal Sensor #0 / Target = GPU Core Sensor #0 / Current Temp = 31 Celsius ------[ nVIDIA GPU #1 / Thermal Settings V1 ]------ Sensor Count = 1 Sensor #0 / Controller = GPU Internal Sensor #0 / Target = GPU Core Sensor #0 / Current Temp = 31 Celsius
  2. If you have a second display over USB, as is typical for a sensorpanel screen, some mobos will not output over USBC if the iGPU is disabled.
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