hello @Fiery
for me the issue is still there because the provided fix shows completely inaccurate utilization.
for example when my pc is completely idle (<1% actual cpu usage) it shows more than 25% in aida, when on task manager it is <1% (which is correct because idle..)
this is on a ryzen 5600.
please look at this: https://github.com/GameTechDev/PresentMon/pull/167