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Grestorn

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Posts posted by Grestorn

  1. No, I'm not. I don't know how the export works actually, but something has changed obviously, since it used to work. 

    My guess would be that you've changed the name of the exported field, so the Aquasuite doesn't recognize it anymore. Is there anyway to check the actual values exported? I can get into touch with Aquacomputer, but I need as much info as possible. 

    Also, while we're talking about the Aquasuite: Are you planning on adding the new devices to your data import? Like the High Flow NEXT which has been introduced a couple of months ago?

  2. I've been using digital PSU's from Thermaltake for ages now. I like how they can be monitored through AIDA64. 

    Unfortunately, my current PSU "Toughpower iRGB PLUS 850W Platinum" has issues with my new RTX 3090. The occasional hard reset right when the 3D mode kicks in, most likely caused by the PSU acting too fast on a power spike caused by the 3090. 

    So I want to replace the PSU. I'm a bit fed up with TT, I thought my PSU should be easily enough for the RTX 3090. 

    I don't want to lose the monitoring feature of AIDA64, so I'd like to get an alternative which can be monitored. 

    Can you give me a list of current PSU models which can be monitored by AIDA64?

  3. Aquacomputer updated their Aquasuite the other day. With that update, they also updated the firmware of many of their hardware components, including the D5 Next to version 1014.

    Since that update, AIDA64 doesn't see the D5 Next's values anymore. 

    HWInfo still sees them, though, so the export must work technically, there seems to be some misalignment between AIDA64 and the D5 Next. 

    Other values of Aquacomputer's components are still showing up fine, only the D5 Next is affected (on my system). 

     

    In that regard, I'd still very much appreciate if it would be possible, to restrict the polling of all Aquacomputer's components, as this keeps stalling all other values in AIDA64, too. Aquacomputer seems to limit the polling to once a second, and for some reason that has the effect that all other components monitored by AIDA64 are also restricted to once a second, as soon as there are AC components in the system. 

    And I also remember that there was a checkbox on the "Stability" tab where you could disable the AC's components polling, but that's missing now for some reason?

     

    /edit: Added the Sensor Dump File!

    aquacomputerdump.txt

  4. I think this is not about averaging. It's about the issue that using a discreet multiplier to calculate the frequency is simply wrong for Ryzen. 

    That's why Ryzen Master shows such a vastly different core frequency than AIDA64. 

    In HWInfo shows an "effective CPU clock" for each core, which actually reflects the value Ryzen Master is showing. See this: https://www.hwinfo.com/forum/threads/effective-clock-vs-instant-discrete-clock.5958/

  5. Hi, 

    after a very long time of using my old 5960x system and AIDA64 passively, I'm now building a new machine based on Zen 2, and because of that I'm interested in the latest developments once again. 

    I've just read this article about issues with AMD Zen's CPU clocking mechanics: 

    https://www.techpowerup.com/review/1usmus-power-plan-for-amd-ryzen-new-developments/

    What stands out there is the statement of HWInfo's author, he claims that the "traditional" way of measuring a CPU (core) clock has several issues, which is something I've been wondering for quite some time myself.

    So HWInfo implemented "a new approach needs to be used called the Effective clock. This method relies on hardware's capability to sample the actual clock state (all its levels) across a certain interval, including sleeping (halted) states. The software then queries the counter over a specific polling period, which provides the average value of all clock states that occurred in the given interval." 

    I certainly don't want to change to HWInfo, I'm used to AIDA64 and it's working very well in my system. So what's your stance on that statement? How is AIDA64 measuring the cpu core clocks? Is that approach already used there, too? If not, are you planning to? Or do you have a completely different view on the issue?

  6. I looked up the LCD profiling dump (rmb on the status bar, SensorDebug->LCD Profiling Dump). And I realized that there are things listed there, which I don't actually use: 

    	------[ Versions ]------
    	Program Version : AIDA64 Extreme v5.92.4376 Beta
    BenchDLL Version: 4.3.759-x64
    Windows Version : Microsoft Windows 10 Pro 10.0.16299.19 (64-bit)
    	------[ Motherboard Info ]------
    	Motherboard ID      : <DMI>
    Motherboard Model   : Asus Rampage V Extreme
    Motherboard Chipset : Intel Wellsburg X99, Intel Haswell-E
    	DMI MB Manufacturer : ASUSTeK COMPUTER INC.
    DMI MB Product      : RAMPAGE V EXTREME
    DMI MB Version      : Rev 1.xx
    DMI MB Serial       : 140830368100543
    DMI SYS Manufacturer: ASUS
    DMI SYS Product     : All Series
    DMI SYS Version     : System Version
    DMI SYS Serial      : System Serial Number
    DMI BIOS Version    : 3402
    	------[ LCD Profiling ]------
    Logitech QVGA / Render Inactive Page:    0.433 ms
    Logitech QVGA / Render Inactive Page:    0.006 ms
    LPT / Show Splash Chars             :   10.703 ms
    RemoteSensor / Render Bitmap        :   11.824 ms
    RemoteSensor / Show Bitmap          :    9.106 ms
    Arx / Render Bitmap                 :   11.249 ms
    Arx / Show Bitmap                   :    8.494 ms
    Logitech QVGA / Render Inactive Page:    0.452 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.708 ms
    RemoteSensor / Render Bitmap        :   11.825 ms
    RemoteSensor / Show Bitmap          :    9.057 ms
    Arx / Render Bitmap                 :   11.246 ms
    Arx / Show Bitmap                   :    8.455 ms
    Logitech QVGA / Render Inactive Page:    0.431 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.706 ms
    RemoteSensor / Render Bitmap        :   11.838 ms
    RemoteSensor / Show Bitmap          :    9.071 ms
    Arx / Render Bitmap                 :   11.194 ms
    Arx / Show Bitmap                   :    8.460 ms
    Logitech QVGA / Render Inactive Page:    0.437 ms
    Logitech QVGA / Render Inactive Page:    0.006 ms
    LPT / Show Splash Chars             :   10.704 ms
    RemoteSensor / Render Bitmap        :   11.786 ms
    RemoteSensor / Show Bitmap          :    8.982 ms
    Arx / Render Bitmap                 :   11.182 ms
    Arx / Show Bitmap                   :    8.473 ms
    Logitech QVGA / Render Inactive Page:    0.445 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.712 ms
    RemoteSensor / Render Bitmap        :   11.930 ms
    RemoteSensor / Show Bitmap          :    9.037 ms
    Arx / Render Bitmap                 :   11.196 ms
    Arx / Show Bitmap                   :    8.537 ms
    Logitech QVGA / Render Inactive Page:    0.458 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.703 ms
    RemoteSensor / Render Bitmap        :   11.802 ms
    RemoteSensor / Show Bitmap          :    9.072 ms
    Arx / Render Bitmap                 :   11.212 ms
    Arx / Show Bitmap                   :    8.470 ms
    Logitech QVGA / Render Inactive Page:    0.432 ms
    Logitech QVGA / Render Inactive Page:    0.006 ms
    LPT / Show Splash Chars             :   10.704 ms
    RemoteSensor / Render Bitmap        :   11.870 ms
    RemoteSensor / Show Bitmap          :   10.280 ms
    Arx / Render Bitmap                 :   11.178 ms
    Arx / Show Bitmap                   :    8.469 ms
    Logitech QVGA / Render Inactive Page:    0.433 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.706 ms
    RemoteSensor / Render Bitmap        :   11.879 ms
    RemoteSensor / Show Bitmap          :    9.040 ms
    Arx / Render Bitmap                 :   11.200 ms
    Arx / Show Bitmap                   :    8.453 ms
    Logitech QVGA / Render Inactive Page:    0.448 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.701 ms
    RemoteSensor / Render Bitmap        :   11.843 ms
    RemoteSensor / Show Bitmap          :    8.802 ms
    Arx / Render Bitmap                 :   11.231 ms
    Arx / Show Bitmap                   :    8.225 ms
    Logitech QVGA / Render Inactive Page:    0.441 ms
    Logitech QVGA / Render Inactive Page:    0.007 ms
    LPT / Show Splash Chars             :   10.701 ms
    RemoteSensor / Render Bitmap        :   10.270 ms
    RemoteSensor / Show Bitmap          :    6.636 ms
    Arx / Render Bitmap                 :    8.450 ms
    Arx / Show Bitmap                   :    6.169 ms
    

    The only active LCD display on my system is "RemoteSensor". Logitech Arx is installed but it's disabled, also a g15/G19 had been used in the past, but is disabled right now. No idea what LPT means. 

    Why are these rendered even though I'm not using them?

     

    Thanks

  7. Well, if you're in need of suggestions for improvements... :)

    • The possibility of moving more than one item at a time
    • The possibility of changing certain values of more than one item at a time
    • Faster z-Ordering (Drag&Drop)
    • Option to select an item from the preview (like each click on a spot activates the next item down the z-ordering at that spot)

    Those come to my mind right away...

  8. Hi Fiery, 

    I didn't know about that function. You learn something new every day... 

    So, in my case it's the aquearo that takes almost all of the time. Is that a technical neccessity or something that could be optimized, either on your side or on the side of AquaComputer?

    Thanks!

    ------[ Versions ]------

    Program Version : AIDA64 Extreme v5.90.4251 Beta
    BenchDLL Version: 4.3.741-x64
    Windows Version : Microsoft Windows 10 Pro 10.0.15063.413 (64-bit)

    ------[ Motherboard Info ]------

    Motherboard ID      : <DMI>
    Motherboard Model   : Asus Rampage V Extreme
    Motherboard Chipset : Intel Wellsburg X99, Intel Haswell-E

    DMI MB Manufacturer : ASUSTeK COMPUTER INC.
    DMI MB Product      : RAMPAGE V EXTREME
    DMI MB Version      : Rev 1.xx
    DMI MB Serial       : 140830368100543
    DMI SYS Manufacturer: ASUS
    DMI SYS Product     : All Series
    DMI SYS Version     : System Version
    DMI SYS Serial      : System Serial Number
    DMI BIOS Version    : 3402

    ------[ Video Adapters ]------

    nVIDIA GeForce GTX 1080 Ti Founders Edition (PG611) [10DE-1B06 / 10DE-120F]

    ------[ Video Driver ]------

    nvapi.dll: 22.21.13.8253
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll
    C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll

    ------[ Sensor Profiling (Init) ]------

    SensorInfo        : 1163.095 ms
    GPUSensorInfo     :   10.895 ms
    GPU01 / NV Diode  :    0.003 ms
    GPU01 / NV Fan PWM:    0.000 ms
    HDD               :    0.001 ms
    SPD               :    1.008 ms
    AMB               :    0.002 ms
    Asus EPU2         :    0.000 ms
    Asus EPU1         :    0.000 ms
    nVIDIA SPP        :    0.000 ms
    nVIDIA MCP        :    0.000 ms
    Intel GMCH        :    0.000 ms
    Intel PCH         :    0.003 ms
    Intel SNB         :    0.025 ms
    Zambezi           :    0.000 ms
    Kaveri            :    0.000 ms
    Zen               :    0.000 ms
    AMD SVI2          :    0.000 ms
    MTC0303           :    0.000 ms
    Smart Battery     :    0.000 ms
    Kraken X52        :    0.000 ms
    LM78              :   81.617 ms
    TT DPS            :   19.547 ms
    Digifanless       :    0.000 ms
    Corsair RMi       :    0.000 ms
    Corsair AXi       :    0.000 ms
    Odin              :    0.000 ms
    Aquaero           :  993.738 ms

    ------[ Sensor Profiling (Last) ]------

    SensorInfo        :  991.506 ms
    GPUSensorInfo     :   14.261 ms
    GPU01 / NV Diode  :    0.005 ms
    GPU01 / NV Fan PWM:    0.000 ms
    HDD               :    0.001 ms
    SPD               :    1.473 ms
    AMB               :    0.002 ms
    Asus EPU2         :    0.000 ms
    Asus EPU1         :    0.000 ms
    nVIDIA SPP        :    0.000 ms
    nVIDIA MCP        :    0.001 ms
    Intel GMCH        :    0.000 ms
    Intel PCH         :    0.005 ms
    Intel SNB         :    0.033 ms
    Zambezi           :    0.000 ms
    Kaveri            :    0.000 ms
    Zen               :    0.001 ms
    AMD SVI2          :    0.000 ms
    MTC0303           :    0.000 ms
    Smart Battery     :    0.000 ms
    Kraken X52        :    0.000 ms
    LM78              :   81.374 ms
    TT DPS            :   81.047 ms
    Digifanless       :    0.000 ms
    Corsair RMi       :    0.000 ms
    Corsair AXi       :    0.000 ms
    Odin              :    0.000 ms
    Aquaero           :  756.723 ms
     

  9. I know this has been an issue many times already, but I'd like to bring it up again, sorry for that. 

    I know that setting the update frequency to a low value doesn't do any good if the update cycle of all sensor data is taking longer than the update frequency. I tried to speed up the cycle by disabling everything but "Load kernel driver" in the Stability tab. Still, the update is at best about once a second. Some values (like volume) even much lower.

    Isn't there any way to speed this up?

     

  10. Yes, way to go... !!

    Can't wait to get this in the Panel. 

    In theory, separate indicator values would work well. For a simple "LED" indicator, I'd make create bar elements for each value on to of each other. 0 would make them very small (i.e. invisible) while 1 would make it big enough, so that only one color becomes visible.

    This way you could also use a "sliding" indicator, showing the throttling reason over time (similar to GPU-Z's display) by placing a 'graph' element for each value on top of each other. 0 being all the way down and 1 all the to the top. 

  11. Hm, when I look at the graphs of MSI Afterburner, it seems that the bits are actually mutual exclusive. And GPU-Z also displays it as a single state. So it seems even though it's technically represented as a bit field, there's only one bit that can be set at one time (which also would make sense logically). 

    I'd just go for a single value with one discreet value for each state. A string wouldn't help me, as you said yourself.

  12. Thanks for this status report! Very much appreciated. 

    I thought that these values are published in the NVAPI but then you'd have certainly found it yet. Maybe you can contact the guys from GPU-Z, RivaTuner/Afterburner. They show this value, among others. 

    For how to integrate it: Either make a single value which could assume discreet values like 0=No limit, 1=Power Limit, 2=Temperature Limit, 3=Voltage limit. That would be fine for me, because I'd use this to create a color indicator (making a big bar which is mostly hidden behind a texture so that you can only see the bar's color through a small hole that makes it look like a small bulb. Then I use the values to change the color of this bar to reflect the different states). 

    Of course, you could also create 4 separate simple 0/1 values, but that seems like overkill to me. 

  13. Hi!

    I've been using AIDA64 for a some years now and I've put a lot of work in my panel - I really appreciate the support you put into AIDA64!

    One thing I'd like to add to my panel is the reason for the current limit for the GPU. GPU-Z, EVGA Precision X and MSI Afterburner all have indicators to report the cause for throttling as "Power limit", "Voltage limit", "Temperature limit" or "No Load Limit". I guess these values are available through the nvidia API. I guess the best would be to 4 different sensor values for each of those, each of them being 0 or 1. 

    I'd then be able to add a kind of "LED indicator" for each of those states to my panel: 

    IMG_0072.thumb.PNG.08bfaa7f2952fea38656b200fc040a63.PNG

     

    Is that something you'd consider to add to AIDA64?

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