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Grestorn

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Everything posted by Grestorn

  1. I looked up the LCD profiling dump (rmb on the status bar, SensorDebug->LCD Profiling Dump). And I realized that there are things listed there, which I don't actually use: ------[ Versions ]------ Program Version : AIDA64 Extreme v5.92.4376 Beta BenchDLL Version: 4.3.759-x64 Windows Version : Microsoft Windows 10 Pro 10.0.16299.19 (64-bit) ------[ Motherboard Info ]------ Motherboard ID : <DMI> Motherboard Model : Asus Rampage V Extreme Motherboard Chipset : Intel Wellsburg X99, Intel Haswell-E DMI MB Manufacturer : ASUSTeK COMPUTER INC. DMI MB Product : RAMPAGE V EXTREME DMI MB Version : Rev 1.xx DMI MB Serial : 140830368100543 DMI SYS Manufacturer: ASUS DMI SYS Product : All Series DMI SYS Version : System Version DMI SYS Serial : System Serial Number DMI BIOS Version : 3402 ------[ LCD Profiling ]------ Logitech QVGA / Render Inactive Page: 0.433 ms Logitech QVGA / Render Inactive Page: 0.006 ms LPT / Show Splash Chars : 10.703 ms RemoteSensor / Render Bitmap : 11.824 ms RemoteSensor / Show Bitmap : 9.106 ms Arx / Render Bitmap : 11.249 ms Arx / Show Bitmap : 8.494 ms Logitech QVGA / Render Inactive Page: 0.452 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.708 ms RemoteSensor / Render Bitmap : 11.825 ms RemoteSensor / Show Bitmap : 9.057 ms Arx / Render Bitmap : 11.246 ms Arx / Show Bitmap : 8.455 ms Logitech QVGA / Render Inactive Page: 0.431 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.706 ms RemoteSensor / Render Bitmap : 11.838 ms RemoteSensor / Show Bitmap : 9.071 ms Arx / Render Bitmap : 11.194 ms Arx / Show Bitmap : 8.460 ms Logitech QVGA / Render Inactive Page: 0.437 ms Logitech QVGA / Render Inactive Page: 0.006 ms LPT / Show Splash Chars : 10.704 ms RemoteSensor / Render Bitmap : 11.786 ms RemoteSensor / Show Bitmap : 8.982 ms Arx / Render Bitmap : 11.182 ms Arx / Show Bitmap : 8.473 ms Logitech QVGA / Render Inactive Page: 0.445 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.712 ms RemoteSensor / Render Bitmap : 11.930 ms RemoteSensor / Show Bitmap : 9.037 ms Arx / Render Bitmap : 11.196 ms Arx / Show Bitmap : 8.537 ms Logitech QVGA / Render Inactive Page: 0.458 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.703 ms RemoteSensor / Render Bitmap : 11.802 ms RemoteSensor / Show Bitmap : 9.072 ms Arx / Render Bitmap : 11.212 ms Arx / Show Bitmap : 8.470 ms Logitech QVGA / Render Inactive Page: 0.432 ms Logitech QVGA / Render Inactive Page: 0.006 ms LPT / Show Splash Chars : 10.704 ms RemoteSensor / Render Bitmap : 11.870 ms RemoteSensor / Show Bitmap : 10.280 ms Arx / Render Bitmap : 11.178 ms Arx / Show Bitmap : 8.469 ms Logitech QVGA / Render Inactive Page: 0.433 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.706 ms RemoteSensor / Render Bitmap : 11.879 ms RemoteSensor / Show Bitmap : 9.040 ms Arx / Render Bitmap : 11.200 ms Arx / Show Bitmap : 8.453 ms Logitech QVGA / Render Inactive Page: 0.448 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.701 ms RemoteSensor / Render Bitmap : 11.843 ms RemoteSensor / Show Bitmap : 8.802 ms Arx / Render Bitmap : 11.231 ms Arx / Show Bitmap : 8.225 ms Logitech QVGA / Render Inactive Page: 0.441 ms Logitech QVGA / Render Inactive Page: 0.007 ms LPT / Show Splash Chars : 10.701 ms RemoteSensor / Render Bitmap : 10.270 ms RemoteSensor / Show Bitmap : 6.636 ms Arx / Render Bitmap : 8.450 ms Arx / Show Bitmap : 6.169 ms The only active LCD display on my system is "RemoteSensor". Logitech Arx is installed but it's disabled, also a g15/G19 had been used in the past, but is disabled right now. No idea what LPT means. Why are these rendered even though I'm not using them? Thanks
  2. Well, if you're in need of suggestions for improvements... The possibility of moving more than one item at a time The possibility of changing certain values of more than one item at a time Faster z-Ordering (Drag&Drop) Option to select an item from the preview (like each click on a spot activates the next item down the z-ordering at that spot) Those come to my mind right away...
  3. Hi Fiery, I didn't know about that function. You learn something new every day... So, in my case it's the aquearo that takes almost all of the time. Is that a technical neccessity or something that could be optimized, either on your side or on the side of AquaComputer? Thanks! ------[ Versions ]------ Program Version : AIDA64 Extreme v5.90.4251 Beta BenchDLL Version: 4.3.741-x64 Windows Version : Microsoft Windows 10 Pro 10.0.15063.413 (64-bit) ------[ Motherboard Info ]------ Motherboard ID : <DMI> Motherboard Model : Asus Rampage V Extreme Motherboard Chipset : Intel Wellsburg X99, Intel Haswell-E DMI MB Manufacturer : ASUSTeK COMPUTER INC. DMI MB Product : RAMPAGE V EXTREME DMI MB Version : Rev 1.xx DMI MB Serial : 140830368100543 DMI SYS Manufacturer: ASUS DMI SYS Product : All Series DMI SYS Version : System Version DMI SYS Serial : System Serial Number DMI BIOS Version : 3402 ------[ Video Adapters ]------ nVIDIA GeForce GTX 1080 Ti Founders Edition (PG611) [10DE-1B06 / 10DE-120F] ------[ Video Driver ]------ nvapi.dll: 22.21.13.8253 C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumdx.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll|||C:\WINDOWS\System32\DriverStore\FileRepository\nv_dispi.inf_amd64_2d81f3535ced17c6\nvldumd.dll ------[ Sensor Profiling (Init) ]------ SensorInfo : 1163.095 ms GPUSensorInfo : 10.895 ms GPU01 / NV Diode : 0.003 ms GPU01 / NV Fan PWM: 0.000 ms HDD : 0.001 ms SPD : 1.008 ms AMB : 0.002 ms Asus EPU2 : 0.000 ms Asus EPU1 : 0.000 ms nVIDIA SPP : 0.000 ms nVIDIA MCP : 0.000 ms Intel GMCH : 0.000 ms Intel PCH : 0.003 ms Intel SNB : 0.025 ms Zambezi : 0.000 ms Kaveri : 0.000 ms Zen : 0.000 ms AMD SVI2 : 0.000 ms MTC0303 : 0.000 ms Smart Battery : 0.000 ms Kraken X52 : 0.000 ms LM78 : 81.617 ms TT DPS : 19.547 ms Digifanless : 0.000 ms Corsair RMi : 0.000 ms Corsair AXi : 0.000 ms Odin : 0.000 ms Aquaero : 993.738 ms ------[ Sensor Profiling (Last) ]------ SensorInfo : 991.506 ms GPUSensorInfo : 14.261 ms GPU01 / NV Diode : 0.005 ms GPU01 / NV Fan PWM: 0.000 ms HDD : 0.001 ms SPD : 1.473 ms AMB : 0.002 ms Asus EPU2 : 0.000 ms Asus EPU1 : 0.000 ms nVIDIA SPP : 0.000 ms nVIDIA MCP : 0.001 ms Intel GMCH : 0.000 ms Intel PCH : 0.005 ms Intel SNB : 0.033 ms Zambezi : 0.000 ms Kaveri : 0.000 ms Zen : 0.001 ms AMD SVI2 : 0.000 ms MTC0303 : 0.000 ms Smart Battery : 0.000 ms Kraken X52 : 0.000 ms LM78 : 81.374 ms TT DPS : 81.047 ms Digifanless : 0.000 ms Corsair RMi : 0.000 ms Corsair AXi : 0.000 ms Odin : 0.000 ms Aquaero : 756.723 ms
  4. I know this has been an issue many times already, but I'd like to bring it up again, sorry for that. I know that setting the update frequency to a low value doesn't do any good if the update cycle of all sensor data is taking longer than the update frequency. I tried to speed up the cycle by disabling everything but "Load kernel driver" in the Stability tab. Still, the update is at best about once a second. Some values (like volume) even much lower. Isn't there any way to speed this up?
  5. That should work fine enough for my purposes as well. I'm sure I'll figure out a way to use it properly...
  6. Yes, way to go... !! Can't wait to get this in the Panel. In theory, separate indicator values would work well. For a simple "LED" indicator, I'd make create bar elements for each value on to of each other. 0 would make them very small (i.e. invisible) while 1 would make it big enough, so that only one color becomes visible. This way you could also use a "sliding" indicator, showing the throttling reason over time (similar to GPU-Z's display) by placing a 'graph' element for each value on top of each other. 0 being all the way down and 1 all the to the top.
  7. Hm, when I look at the graphs of MSI Afterburner, it seems that the bits are actually mutual exclusive. And GPU-Z also displays it as a single state. So it seems even though it's technically represented as a bit field, there's only one bit that can be set at one time (which also would make sense logically). I'd just go for a single value with one discreet value for each state. A string wouldn't help me, as you said yourself.
  8. Thanks for this status report! Very much appreciated. I thought that these values are published in the NVAPI but then you'd have certainly found it yet. Maybe you can contact the guys from GPU-Z, RivaTuner/Afterburner. They show this value, among others. For how to integrate it: Either make a single value which could assume discreet values like 0=No limit, 1=Power Limit, 2=Temperature Limit, 3=Voltage limit. That would be fine for me, because I'd use this to create a color indicator (making a big bar which is mostly hidden behind a texture so that you can only see the bar's color through a small hole that makes it look like a small bulb. Then I use the values to change the color of this bar to reflect the different states). Of course, you could also create 4 separate simple 0/1 values, but that seems like overkill to me.
  9. Might I bring my request back to your attention?
  10. No insight on that idea? I'd really appreciate that function!
  11. Hi! I've been using AIDA64 for a some years now and I've put a lot of work in my panel - I really appreciate the support you put into AIDA64! One thing I'd like to add to my panel is the reason for the current limit for the GPU. GPU-Z, EVGA Precision X and MSI Afterburner all have indicators to report the cause for throttling as "Power limit", "Voltage limit", "Temperature limit" or "No Load Limit". I guess these values are available through the nvidia API. I guess the best would be to 4 different sensor values for each of those, each of them being 0 or 1. I'd then be able to add a kind of "LED indicator" for each of those states to my panel: Is that something you'd consider to add to AIDA64?
  12. I've got a Logitech G910. And, yes, I'm using a large RemoteSensor page and I realized that the preference window will only shrink as far as allowing to see the whole page. Well, fortunately my WQHD monitor is big enough, but a normal Full-HD display would already have a problem with that window size...
  13. There seems to be an error with the key rows on my german QWERTZ keyboard: If I select QWERTZUIOP, actually the Y key is lit instead of the Z key. But if I select QWERTYUIOP, the correct line is used, i.e. the Z key is lit. Also, at least on my system, the minimum size of the AIDA64 preferences window is HUGE, 1582x1175 to be exact. I cannot make it any smaller than that. And, as D-E said, it's always very appreciated that you try to find new ways of making us geeks happy
  14. Did you see my panel? Looks like a good match to your system. If you're interested, send me a PM.
  15. Fiery, you're right of course... Your idea 2 is exactly what I had in mind. I missed that. About the matrix: If you look at the keys (at least on my G910), the keys create a slightly tilted, vertical line. Like 3, E, D, C are one line. Or 6, Z, H, N. you could use that to make tilted chars, couldn't you?
  16. One could also use the keyboard matrix as some kind of huge raster display to show some numbers or letters moving over it. That way, one could show some temperature (or whatever) in some color moving horizontally over the keyboard. Certainly a strange idea, but there you got it
  17. Ah, I see why "Temperature #1" doesn't show up. The temp. sensor header #1 on my MB is not connected. Temp 2 and 3 are shown correctly. So it seems to work fine ... Thanks a lot!
  18. Could you give me a link to 3431 please? On the webpage I can see only 3430.
  19. Thanks, that's great news! I don't mind fixing my panels, if I can get all readings. I'll let you know if build 3431 fixes my problem.
  20. Maybe a new optional setting "always show all sensor readings" would make all parties happy? I, too, have the same problem as Dschidi, btw, if you remember...
  21. Hi Fiery, in 5.20.3430 all Aquaero temperature sensor values seem to be shifted by one. I.e. the first temperature (Air inlet) is now "Temperature #2" instead of "Temperatur #1". There is no value for Temperature #1 at all anymore. See the attached screenshot. If this should be intentionally, then I'd have to rework my panels to use the correct temperature values, which would mean a whole lot of work. BTW, you told me once that the Aquaero temperature sensor values are overlying the values reported for the custom temperature sensor headers on my ASUS ROG Extreme V motherboard. Until now I could live with that, but recently, I really have use for these values. Is it not possible to make them visible by any way? Perhaps adding an offset to the sensor ID, so that the values are available at higher ID numbers?
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