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Animated GIF support


ANUBIS

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Can Aida64 be made to support animated GIFs on LCDs and OSD  ? - for example: small animated picture as some fan indicator (instead of the text).

And many more areas of application.

Then it would be (for example) possible to create an isometric picture of a PC with all the bells and whitles and add corresponding information to it.

(for example: circular gauge in front of some animated gif of some fan. Or some kind of flashing warning label in case of some serious temperatures) - and so on...

(flashing warning label could be some animated gif image that would be assigned to some level of some gauge - animated gif as gauge's image)

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We're not planning to enable animations simply because it would consume a lot of system resources to update the SensorPanel more frequently than 10 times a second -- which is the 100 milliseconds update rate that is available as the maximum update rate right now.  A fluid animation would require 30 or even 60 updates per second.

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Why not enable animations with current update rate ?

For system information related animations it should be enough. (no need for some fancy animations - even simple two of three image animations would be ok)

 

 

 

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On ‎2017‎. ‎05‎. ‎05‎. at 3:38 PM, ANUBIS said:

Why not enable animations with current update rate ?

For system information related animations it should be enough. (no need for some fancy animations - even simple two of three image animations would be ok)

With a less than 10 FPS update rate it wouldn't look all that great IMHO.

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On ‎2017‎. ‎05‎. ‎09‎. at 1:57 AM, ANUBIS said:

Isn't 100 milliseconds update rate (that is available as the maximum update rate right now) same as 10 FPS ?

Yes, but the update rate doesn't include the sensors polling time that can take anything between 50 to 500 milliseconds, in rare cases even more.  But still, even if we're talking exactly 100 milliseconds update rate or 10 FPS, it's way inferior to what is considered "fluid" these days...

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On ‎2017‎. ‎05‎. ‎12‎. at 8:22 PM, ANUBIS said:

Ok, but how to make some, for example, pictures of rotating fans ? or water pump ?

It does not have to be fluid. (this kind of animated images are found on some fan controllers with LCD)

I see, but we still do not want to go down that path.  Users complain already about not properly 1-second update rate for time on the SensorPanel and LCD, imagine how upset they would be if the animation wasn't fluid and/or wasn't consistent (ie. irregular pace in updates).

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On ‎2017‎. ‎05‎. ‎16‎. at 9:00 PM, ANUBIS said:

But what's to complain if that is an option, not mandatory ?

It's not only about users' perception.  We also would feel a jerky animation unsuitable for the generic quality of our software.

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I see that this is a five-year-old thread, but I'm surprised you haven't revisited this.  I'm not sure what technology you used when writing the sensor panel application, but there are libraries out there for pretty much any framework you might be using to support animated GIF, PNG, WebP, AVIF, and/or FLIF images.  You talk about being tied to the refresh rate of the controls on the page, but where does it say you can't create a new thread specifically to animate the graphics (depending on the library, it might all be taken care of for you anyway).

One thing you might consider is allowing a single HTML page to be the background for the sensor panel (the same way I currently use a PNG file as the background).  You would create a single web control and pass it the path to a local HTML file (which could then pull JavaScript, images, etc. from local or remote sources).  The web control uses a web browser to paint (which web browser depends on the control and the OS).  This would allow us to not only have animated images, but dynamic pages that can pull in information from the Internet (like weather information).  You can then overlay the same stuff you have now on top of the web page.  

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