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vengeance rgb pro 3600 latency above 330, memory is not recognized Aorus Z390 i9 9900


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Hi Guys,

I am really frustrated as checked all possible settings, my system is fully watercooled:

OS: Windows 11

Motherboard: Aorus Z390 Master G2 edition

Memory: Veneance RGB PRO 3600 mhz 32x2 

Manufacturer: Hynix

16 Gb M-Die 

Revision: 0000h / B0 (8 layers)

GPU: RTX 3080 Ti

CPU: i9 9900k

System is clocked to stable 5GHz with base clock 100mhz, 50 multplier.

Memory been trying to run XMP profile enabled, disabled, clocked to 3950 maximum with voltage set to 1.46, the latency always from 340+460

Here are all the screenshots:

https://imgur.com/gallery/UaapKXL

 

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3 minutes ago, Sergejs Kravcenko said:

Hi Guys,

I am really frustrated as checked all possible settings, my system is fully watercooled:

OS: Windows 11

Motherboard: Aorus Z390 Master G2 edition

Memory: Veneance RGB PRO 3600 mhz 32x2 

Manufacturer: Hynix

16 Gb M-Die 

Revision: 0000h / B0 (8 layers)

GPU: RTX 3080 Ti

CPU: i9 9900k

System is clocked to stable 5GHz with base clock 100mhz, 50 multplier.

Memory been trying to run XMP profile enabled, disabled, clocked to 3950 maximum with voltage set to 1.46, the latency always from 340+460

Here are all the screenshots:

https://imgur.com/gallery/UaapKXL

 

Make sure to disable all virtualization and sandboxing features of Windows, including Hyper-V and Memory Integrity.  That should solve both the DRAM frequency measurement issue as well as the high latency issue.

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19 minutes ago, Fiery said:

Make sure to disable all virtualization and sandboxing features of Windows, including Hyper-V and Memory Integrity.  That should solve both the DRAM frequency measurement issue as well as the high latency issue.

Hi Fiery,

But this means I won't be able to use Docker for work in regards the Hyper-V virtualization right?

Let me try to do this and I'll report back.

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7 minutes ago, Sergejs Kravcenko said:

Hi Fiery,

But this means I won't be able to use Docker for work in regards the Hyper-V virtualization right?

Let me try to do this and I'll report back.

Quite frankly, I have no idea about that :) You can try to switch the mentioned features off one at a time and see how it affects the way AIDA64 behaves.

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30 minutes ago, Fiery said:

Quite frankly, I have no idea about that :) You can try to switch the mentioned features off one at a time and see how it affects the way AIDA64 behaves.

Thank you buddy, just disabled dP-T and Hyper Thread Technology it helped a bit, but still values are pretty big:

3NxTLWt.png

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