Squall Leonhart Posted June 7, 2013 Share Posted June 7, 2013 I noticed in the new beta fixed: DirectX / DirectX Video / DirectX 11.1 hardware support detection This has caused SM5/Dx11 hardware to be reported as SM4.1 / DX10.1. 3.00.2500 Field ValueDirectDraw Device Properties DirectDraw Driver Name displayDirectDraw Driver Description Primary Display DriverHardware Driver nvd3dum.dll (9.18.13.1422 - nVIDIA ForceWare 314.22)Hardware Description NVIDIA GeForce GTX 680 Direct3D Device Properties Total / Free Video Memory 4095 MB / 2699 MBRendering Bit Depths 8, 16, 32Z-Buffer Bit Depths 16, 24, 32Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x, MSAA 8x, CSAA 8x, CSAA 8xQ, CSAA 16x, CSAA 16xQMin Texture Size 1 x 1Max Texture Size 8192 x 8192Unified Shader Version 5.0DirectX Hardware Support DirectX v11.0 Direct3D Device Features Additive Texture Blending SupportedAGP Texturing SupportedAnisotropic Filtering SupportedAutomatic Mipmap Generation SupportedBilinear Filtering SupportedCompute Shader SupportedCubic Environment Mapping SupportedCubic Filtering Not SupportedDecal-Alpha Texture Blending SupportedDecal Texture Blending SupportedDirectX Texture Compression Not SupportedDirectX Volumetric Texture Compression Not SupportedDithering SupportedDot3 Texture Blending SupportedDouble-Precision Floating-Point SupportedDriver Concurrent Creates SupportedDriver Command Lists SupportedDynamic Textures SupportedEdge Anti-Aliasing SupportedEnvironmental Bump Mapping SupportedEnvironmental Bump Mapping + Luminance SupportedFactor Alpha Blending SupportedGeometric Hidden-Surface Removal Not SupportedGeometry Shader SupportedGuard Band SupportedHardware Scene Rasterization SupportedHardware Transform & Lighting SupportedLegacy Depth Bias SupportedMipmap LOD Bias Adjustments SupportedMipmapped Cube Textures SupportedMipmapped Volume Textures SupportedModulate-Alpha Texture Blending SupportedModulate Texture Blending SupportedNon-Square Textures SupportedN-Patches Not SupportedPerspective Texture Correction SupportedPoint Sampling SupportedProjective Textures SupportedQuintic Bezier Curves & B-Splines Not SupportedRange-Based Fog SupportedRectangular & Triangular Patches Not SupportedRendering In Windowed Mode SupportedScissor Test SupportedSlope-Scale Based Depth Bias SupportedSpecular Flat Shading SupportedSpecular Gouraud Shading SupportedSpecular Phong Shading Not SupportedSpherical Mapping SupportedStencil Buffers SupportedSub-Pixel Accuracy SupportedSubtractive Texture Blending SupportedTable Fog SupportedTexture Alpha Blending SupportedTexture Clamping SupportedTexture Mirroring SupportedTexture Transparency SupportedTexture Wrapping SupportedTriangle Culling Not SupportedTrilinear Filtering SupportedTwo-Sided Stencil Test SupportedVertex Alpha Blending SupportedVertex Fog SupportedVertex Tweening Not SupportedVolume Textures SupportedW-Based Fog SupportedW-Buffering Not SupportedZ-Based Fog SupportedZ-Bias SupportedZ-Test Supported Supported FourCC Codes 3x11 Supported3x16 SupportedAI44 SupportedAIP8 SupportedATOC SupportedAV12 SupportedAYUV SupportedNV12 SupportedNV24 SupportedNVDB SupportedNVDP SupportedNVMD SupportedPLFF SupportedSSAA SupportedUYVY SupportedYUY2 SupportedYV12 Supported Video Adapter Manufacturer Company Name NVIDIA CorporationProduct Information http://www.nvidia.com/page/products.htmlDriver Download http://www.nvidia.com/content/drivers/drivers.aspDriver Update http://www.aida64.com/driver-updates vs 3.00.2505 Field ValueDirectDraw Device Properties DirectDraw Driver Name displayDirectDraw Driver Description Primary Display DriverHardware Driver nvd3dum.dll (9.18.13.1422 - nVIDIA ForceWare 314.22)Hardware Description NVIDIA GeForce GTX 680 Direct3D Device Properties Total / Free Video Memory 4095 MB / 2698 MBRendering Bit Depths 8, 16, 32Z-Buffer Bit Depths 16, 24, 32Multisample Anti-Aliasing Modes MSAA 2x, MSAA 4x, MSAA 8x, CSAA 8x, CSAA 8xQ, CSAA 16x, CSAA 16xQMin Texture Size 1 x 1Max Texture Size 8192 x 8192Unified Shader Version 4.1DirectX Hardware Support DirectX v10.1 Direct3D Device Features Additive Texture Blending SupportedAGP Texturing SupportedAnisotropic Filtering SupportedAutomatic Mipmap Generation SupportedBilinear Filtering SupportedCompute Shader Not SupportedCubic Environment Mapping SupportedCubic Filtering Not SupportedDecal-Alpha Texture Blending SupportedDecal Texture Blending SupportedDirectX Texture Compression Not SupportedDirectX Volumetric Texture Compression Not SupportedDithering SupportedDot3 Texture Blending SupportedDouble-Precision Floating-Point Not SupportedDriver Concurrent Creates Not SupportedDriver Command Lists Not SupportedDynamic Textures SupportedEdge Anti-Aliasing SupportedEnvironmental Bump Mapping SupportedEnvironmental Bump Mapping + Luminance SupportedFactor Alpha Blending SupportedGeometric Hidden-Surface Removal Not SupportedGeometry Shader SupportedGuard Band SupportedHardware Scene Rasterization SupportedHardware Transform & Lighting SupportedLegacy Depth Bias SupportedMipmap LOD Bias Adjustments SupportedMipmapped Cube Textures SupportedMipmapped Volume Textures SupportedModulate-Alpha Texture Blending SupportedModulate Texture Blending SupportedNon-Square Textures SupportedN-Patches Not SupportedPerspective Texture Correction SupportedPoint Sampling SupportedProjective Textures SupportedQuintic Bezier Curves & B-Splines Not SupportedRange-Based Fog SupportedRectangular & Triangular Patches Not SupportedRendering In Windowed Mode SupportedScissor Test SupportedSlope-Scale Based Depth Bias SupportedSpecular Flat Shading SupportedSpecular Gouraud Shading SupportedSpecular Phong Shading Not SupportedSpherical Mapping SupportedStencil Buffers SupportedSub-Pixel Accuracy SupportedSubtractive Texture Blending SupportedTable Fog SupportedTexture Alpha Blending SupportedTexture Clamping SupportedTexture Mirroring SupportedTexture Transparency SupportedTexture Wrapping SupportedTriangle Culling Not SupportedTrilinear Filtering SupportedTwo-Sided Stencil Test SupportedVertex Alpha Blending SupportedVertex Fog SupportedVertex Tweening Not SupportedVolume Textures SupportedW-Based Fog SupportedW-Buffering Not SupportedZ-Based Fog SupportedZ-Bias SupportedZ-Test Supported Supported FourCC Codes 3x11 Supported3x16 SupportedAI44 SupportedAIP8 SupportedATOC SupportedAV12 SupportedAYUV SupportedNV12 SupportedNV24 SupportedNVDB SupportedNVDP SupportedNVMD SupportedPLFF SupportedSSAA SupportedUYVY SupportedYUY2 SupportedYV12 Supported Video Adapter Manufacturer Company Name NVIDIA CorporationProduct Information http://www.nvidia.com/page/products.htmlDriver Download http://www.nvidia.com/content/drivers/drivers.aspDriver Update http://www.aida64.com/driver-updates Quote Link to comment Share on other sites More sharing options...
Fiery Posted June 8, 2013 Share Posted June 8, 2013 Thank you for the bug report, we'll fix that in the next AIDA64 beta release due next week. Quote Link to comment Share on other sites More sharing options...
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