steve.vukelich Posted August 1 Posted August 1 4 hours ago, lifter said: Where can I find the Images 0-59ย for the flip panel. I looked in Local in assets nothing there or in program (86). When in manager Trying to create it . Says no images and the location it is trying to go to I do not have that asset numberย Go toย Flip clock Images - Free Download on Magnific (formerly Freepik) Quote
lifter Posted August 2 Posted August 2 Anyone have a zip file with Flip Numbers they could send me. Lifterjack@yahoo.com Quote
Surjeet Posted August 2 Posted August 2 36 minutes ago, lifter said: Anyone have a zip file with Flip Numbers they could send me. Lifterjack@yahoo.com Please check your inbox. Keep the numbers name same as 0 to 9 only! Direct/browseย to this folder and you will have the working flip clock easily! Quote
lifter Posted Sunday at 02:43 PM Posted Sunday at 02:43 PM On 8/2/2026 at 9:43 AM, lifter said: Anyone have a zip file with Flip Numbers they could send me. Lifterjack@yahoo.com Does anyone have the flip numbers with Month, Day, and Day of the week Name, also year. Thanks Quote
Surjeet Posted Monday at 11:05 AM Posted Monday at 11:05 AM 20 hours ago, lifter said: Does anyone have the flip numbers with Month, Day, and Day of the week Name, also year. Thanks I think Month, Day, and Day of the week Name, and year are not supported by Flip function yet! Quote
lifter Posted Tuesday at 11:50 PM Posted Tuesday at 11:50 PM On 8/24/2026 at 6:05 AM, Surjeet said: I think Month, Day, and Day of the week Name, and year are not supported by Flip function yet! It looks looks like BHSY on tab 4 has done it. Quote
BHSY Posted yesterday at 12:49 AM Posted yesterday at 12:49 AM 46 minutes ago, lifter said: It looks looks like BHSY on tab 4 has done it. The month, day, and week are shown as static digital image sensors, acting as fixed readouts rather than flip mechanisms. They update once at midnight, so there is no functional reason to use them as flipping displays. Quote
pricls Posted 2 hours ago Posted 2 hours ago Is its resource usage normal? A transparent background can consume 10% of the GPU, and OpenGL ย around 3%โunless the target framerate is set to 1.The one built into AIDA64, however, manages to have absolutely no impact on performance. Checking the OpenGL option the transparent background turns black. I need a transparent background to use with my wallpaper, but I don't want it to interfere with my gamingโwhat should I do? Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.