Jump to content

DX12 GPU use


jabloomf1230
 Share

Recommended Posts

10 hours ago, jabloomf1230 said:

Does AIDA64 report GPU use correctly when a native DX12 app is running? See this post for example, regarding DX12 and the Windows 10 Task Manager:

https://www.prepar3d.com/forum/viewtopic.php?f=6315&t=137082&start=15#p213874

AIDA64 doesn't measure DirectX GPU utilization, but hardware GPU utilization as reported by the GPU itself.  So it doesn't depend on the actual DirectX, OpenGL or Vulkan layer used.

Link to comment
Share on other sites

  • 3 weeks later...
On 4/24/2020 at 7:13 PM, jabloomf1230 said:

Thanks. AIDA looks like it is reporting correct GPU use with DX12 apps. I just wanted to make sure that the DX12 issue was limited to the  Windows 10 Task Manager.

It is an issue for such apps that report GPU usage through a graphics API layer.  We fortunately measure GPU utilization directly.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

×
×
  • Create New...