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β¨ Animated Panels in Action β¨ (Video was quick to keep it short and light weighted to be uploaded here!) Please note that all the panels showcased here are thoughtfully designed by their respective creators. Full credit and attribution belong to them. These examples are shared purely for demonstration purposes - we do not own these panels and will not distribute them in any form. These panels are purchased and owner gave the permissions for demo, display and testing only!! π Features at a Glance Multiple panels (even different resolutions) can be opened simultaneously Smooth and engaging animations are fully supported βAIDA64 is a registered trademark of FinalWire Ltd. This project is not affiliated with or endorsed by FinalWire.β Uses only AIDA64βs shared memory interface. Does not include or distribute any AIDA64 components. AIDA64 needs to be running in the background with a valid AIDA64 license. Teaser Video.mp4 π Your Voice Matters We would truly love to hear your thoughts and feedback. Your love and support mean everything to us -without you, we are NOTHING, and without your encouragement, we cannot move forward. Thank you for being a part of this journey with us. πβ¨4 points
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Thank you @Surjeet @rinaldop: He's absolutely right! We're almost there - get ready, because SynQPanel is coming soon! SynQPanel (pronounced as "Sync Panel") is on its way to make things easier and more intuitive for you! What do you think? We can't wait to hear your love! We appreciate you all - your support means everything to us!3 points
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@Surjeet Is the proprietary owner of the panel. Although I combined the two, the actual artwork belongs to him and is not mine to share. I recommend reaching out to @Surjeet for all options.2 points
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Yes Sir, You know what!! .........................You requested and now they've added!!!! I can confirm, I just tested the new build and yes, you can make the Background Transparent. Its already baked-in with your request π This is just one thing, Options are limitless: You can display weather, display songs information, display game-played information various voice level control (Not only Windows Volume) etc etc.1 point
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looks great. looking forward to it1 point
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Here's mine lately if anybody is interested. other people's work, just some additions and modifications, some really talented people on here, thanks to everybody that contributes, and just for being here. crap just noticed that i forgot to change mobo name at top.. oh well gotta customize it to yalls anyways. orangewicons.spzip1 point
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Thank you @Surjeet @Loyd: He's absolutely right! We're almost there - get ready, because SynQPanel is coming soon! SynQPanel (pronounced as "Sync Panel") is on its way to make things easier and more intuitive for you! What do you think? We can't wait to hear your love! We appreciate you all - your support means everything to us!1 point
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Hi @rinaldop my friend!! I hope you are doing Great!! Just got an update: Something incredible is just around the corner! The developers are now in the final stretch before sharing the very first beta with us. Iβve been testing their work, offering suggestions, sharing my panels, and helping out wherever I can. For that they respect me a LOT!! ππ€£ And I have to say - these people are truly remarkable and SHY π€©. Their talent, passion, and skill are on another level. What they are creating is nothing short of a breakthrough. This is going to transform everything. A real game-changer! AIDA sensor handling experience will go to the next level!! The AIDA community is about to feel a huge boost. Theyβre talking animated gif/video support, powerful new additions, and endless possibilities - YouTube APIs, Spotify info, Rainmeter integration, an improved RTSS method with brand-new features, and so ................................. much more. The list keeps growing! Big things are comingβ¦ and itβs going to be amazing. ππ1 point
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Hi @Loyd Sir, I hope you are doing Great!! Something incredible is just around the corner! The developers are now in the final stretch before sharing the very first beta with us. Iβve been testing their work, offering suggestions, sharing my panels, and helping out wherever I can. For that they respect me a LOT!! ππ€£ And I have to say - these people are truly remarkable and SHY π€©. Their talent, passion, and skill are on another level. What they are creating is nothing short of a breakthrough. This is going to transform everything. A real game-changer! AIDA sensor handling experience will go to the next level!! The AIDA community is about to feel a huge boost. Theyβre talking animated gif/video support, powerful new additions, and endless possibilities - YouTube APIs, Spotify info, Rainmeter integration, an improved RTSS method with brand-new features, and so ................................. much more. The list keeps growing! Big things are comingβ¦ and itβs going to be amazing. ππ1 point
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I've been following this thread for a long time now. Have been trying to get ideas for my panel. Well over the weekend I finally got a start! I did a quick placement of the sensor Items I want and the "background". I have no skills at making background or gauges, so... I am looking for thoughts and ideas to help give my panel some life. Going for a Ghosts in the Shell, black and white theme. Any comments are welcome!1 point
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FINAL UPDATE: I really like how this turned out in the end, did take lots of time trying to figure out exactly what I wanted. In a previous post I said I was going for a more "analog" look and feel, with indicators, 7 segment readouts, and mock LCD displays. So what I did that I thought was neat: - Light indicators that turn off in some instances (no CPU load, fans at slow (silent) speed, etc.) - Scaling 'LED' gauges for CPU clock and GPU FPS In my last update here, I have the historygram FPS up to 400 FPS and the scaling gauge up to 180 FPS. When the GPU is in standby (low power state), entire FPS gauge is dim showing all the colors. I think it has like 90 individual states for the gauge, so increments at 2FPS. Unlike the CPU where the scale just jumps, with games you can see is "slide" during game play. When the FPS is over 180 (more than any game really needs), the gauge is fully illuminated again, this time at the 2nd and third brightness just to make it stand out. I think from here, the only change I'll be making is removing the FSB readout in the CPU section. Too cramped. Love to hear thoughts on this, love it or hate it. Was going to try and upload my working files and export, but both too big (export file is 20Mb with all the graphics needed for the slider gauges). If anyone is interested in them, then I'll see about an alternative way to share. Display I'm using has a resolution of 1920X1280.1 point
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