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Bug in OpenGL in 5.50


Koljasha

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Hello everybody!

Sorry for my English - I use translator.

On my computer version 5.50.3600 incorrectly displays the information on the OpenGL. Previous version 5.30.3500 displays all correct.

Reports made the difference in a couple of minutes. On your computer, I have not changed anything.

 

In attach reports two versions.

If you need more complete reports - write.

Report_extreme_5.30.3500.txt

Report_extreme_5.50.3600.txt

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  • 1 month later...
I confirm the exact same issue.

 

Latest version (5.60.3700) shows wrong OpenGL information. I spent an entire day to figure out why I had only OpenGL 1.1 support, when I tried other tool and realized it might be an Aida issue.

 

Aida64 5.30.3500 and GPU Caps Viewer shows the information correctly.
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I confirm the exact same issue.

 

Latest version (5.60.3700) shows wrong OpenGL information. I spent an entire day to figure out why I had only OpenGL 1.1 support, when I tried other tool and realized it might be an Aida issue.

 

Aida64 5.30.3500 and GPU Caps Viewer shows the information correctly.

We've never noticed that as an issue on our test systems so far. Please let me know what video card do you have, which Windows version do you have installed, and the video driver version you've got installed.

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We've never noticed that as an issue on our test systems so far. Please let me know what video card do you have, which Windows version do you have installed, and the video driver version you've got installed.

 
Some information about my system:
Windows 10 Pro (10.0.10586)
Intel® HD Graphics (Arrandale)
Video driver 8.15.10.2993
 
It is the driver from Intel site, but the same happens with the windows update driver.
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Some information about my system:

Windows 10 Pro (10.0.10586)

Intel® HD Graphics (Arrandale)

Video driver 8.15.10.2993

 

It is the driver from Intel site, but the same happens with the windows update driver.

Thank you. Are you using a 32-bit Windows or 64-bit?

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Previous AIDA64 versions didn't have the compatibility / supportedOS tags in the application manifest. We've had to add them to properly support Windows 10. However, by adding them to the manifest, it seems Windows drivers behave differently. Apparently Intel's legacy video drivers cannot handle such situations. We've checked, and it's not just AIDA64. The latest version of OpenGL Extension Viewer simply crashes when you start it under 64-bit Windows 10 with a Clarkdale IGP :(

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  • 2 months later...

Same problem with Sandy Bridge IGP.

 

OS: Windows 10 Home Single Language x64 (10.0.10586.164 (Win10 TH2))

GPU: Intel Sandy Bridge-MB - Integrated Graphics Controller (MB GT1)

Driver version: 9.17.10.4229

 

AIDA64 5.70.3800 reports OpenGL renderer as "GDI Generic".

 

Regards,

Nelson

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Same problem with Sandy Bridge IGP.

 

OS: Windows 10 Home Single Language x64 (10.0.10586.164 (Win10 TH2))

GPU: Intel Sandy Bridge-MB - Integrated Graphics Controller (MB GT1)

Driver version: 9.17.10.4229

 

AIDA64 5.70.3800 reports OpenGL renderer as "GDI Generic".

 

Regards,

Nelson

Yes, we're aware of that. It's caused by a bug in Intel's legacy Windows 10 video drivers. We haven't yet found a way to get around the issue on our end :(

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